
Junior Artist
Dreamscape LearnSummary
Junior Artist position at Dreamscape Learn focused on creating AAA quality 3D environments and assets for immersive VR educational experiences. The role contributes to story-driven science learning applications with emphasis on visual consistency and high production standards.
Job Description
Fast Facts
Dreamscape Learn is seeking a creative and detail-oriented Junior Artist to contribute to immersive VR experiences in science and education, with a focus on developing AAA quality environments and assets.
Responsibilities: Assist in the creation of AAA quality environments and assets, maintain art standards, collaborate with project leads, sketch concept designs, build 3D models, apply textures, and ensure consistency in visual elements.
Skills: Proficiency in 3D modeling software, understanding of game design concepts, knowledge of game engines, strong creativity in visual effects, attention to detail, and effective communication skills.
Qualifications: Bachelor's degree in digital art or related field and 1-2 years of industry experience.
Location: Culver City, California, United States
Compensation: $70000 - $90000 / Annually
Dreamscape Learn, a pioneer in the realm of immersive virtual reality learning design, is seeking a creative and detail-oriented Jr. Artist to assist in the creation of story-driven VR experiences in the world of science and education. To be successful, the Jr. Artist must be knowledgeable in using industry-standard software tools.
You are a strong generalist, willing to take on a variety of tasks, both independently and in collaboration with other artists. The Artist will work closely with the project leads and the Art Director.
* Must submit a portfolio with application *
Roles & Responsibilities
- Participate in the development of AAA quality environments and assets
- Follow defined and established art standards/ systems while ensuring all creative material are consistent
- Maintain a close working relationship with your direct manager, producers, leads, directors and other teams to push project quality
- Liaise with lead artists and developers regarding the style and feel of the project
- Sketching concept designs and key elements of the visual style
- Building 3D models of all assets in line with the technical limits of the engine
- Applying textures to all visual elements
- Adding lighting and shading effects to all elements, ensuring consistency in color, intensity and lighting levels
- Adhering to the production schedule
- Maintain asset folder structure and organization in unit
- Designing with the user experience in mind
- Bachelor's degree in digital art, Game Art & Design or related field.
- Minimum 1-2 years of industry experience.
- Fundamental understanding of game design concepts.
- Extensive experience using 3D modeling software.
- Knowledge of game engine.
- Understanding of the necessary software tools.
- Highly creative and passion in visual effects
- Excellent attention to detail
- Exceptional work ethic and time management skills
- Strong interpersonal communication and collaboration skills
- Compensation $70,000-$90,000 per annum
- Health/ dental/ vision insurance
- Employee Assistance Program
- Unlimited PTO
- Perks at work
